Reference Points - BMW S1000RR Forums: BMW Sportbike Forum
Go Back   BMW S1000RR Forums: BMW Sportbike Forum > General BMW S1000RR Discussions > Rider Improvement and Techniques


» Insurance
» BMW S1000RR Prices
» Sponsors
Reply
 
LinkBack Thread Tools Display Modes
Old 08-19-2011, 07:14 PM   #1 (permalink)
Member
 
Join Date: Dec 2009
Location: Twin Cities
Posts: 88
Default Reference Points

Unless there are big "X"'s on the track marking your line, how does one go about picking out the reference points? For example, on turn-in, do you pick out a track feature that is before the turn-in or at. I struggle with finding the initial turn-in reference point.
FlamingLips is offline   Reply With Quote
Sponsored Links
Advertisement
 
Old 08-19-2011, 11:12 PM   #2 (permalink)
Senior Member
 
misti's Avatar
 
Join Date: Mar 2010
Location: Vancouver, BC
Posts: 206
Default

Quote:
Originally Posted by FlamingLips View Post
Unless there are big "X"'s on the track marking your line, how does one go about picking out the reference points? For example, on turn-in, do you pick out a track feature that is before the turn-in or at. I struggle with finding the initial turn-in reference point.
It comes down to a bit of trail and error when riding on a track. You usually pick something on the track AT the point you want to turn your bike in but you are not always right the first few times around. Once you pick something you use the line it gave you, and your throttle control as a gauge of whether or not it was a good RP or not and move/change it from there.

When I hit a track for the first time I pick RP's where I think I should turn, then make a mental note of how the corner worked out for me. If I'm racing there I'll draw the track and mark my RP's down and move/adjust them from there.

What about working backwards as well? Sometimes I look into the turn to where I want to apex and use that as an indication for where to turn the bike.

What other methods do you guys use to find turn point RP's?

Misti
__________________
"Leap and the net will appear!"
misti is offline   Reply With Quote
Old 08-20-2011, 07:30 PM   #3 (permalink)
Sponsor/Admin

 
1000RR's Avatar
 
Join Date: Nov 2009
Location: US/NM
Posts: 6,354
Garage
Default

For me, it is mostly track features. One particular turn, I look through the turn as much as I can and when I see a particular point down the turn, I know it's time to tip in... it all happens very quickly and as you get use to the track, you almost seem to quit looking at the points, and I think your subconscious picks up. Of course if you got someone on your tail or you're on someone elses tail trying to make a pass or not be passed, then much of those RPs get shoved to the side
__________________
____________________________
HUGE Thanks to my Race Sponsors!!

Riders Discount**Knecht Automotive**DrippinWet**Brentwood Barber Shop**MOTUL**MRRF-Road Racing Forum**Leatt Neck Protection**Vortex Racing

Motorcycle Racing - Because basketball, baseball, football, and golf only require one ball!

Last edited by 1000RR; 12-11-2011 at 09:16 PM.
1000RR is online now   Reply With Quote
Old 08-20-2011, 09:15 PM   #4 (permalink)
Senior Member
 
Join Date: Aug 2010
Posts: 211
Default

My last track day, I was simply riding the way I wanted to ride. I had been to the track a fair number of times and there are three corners that are nearly identical.

The track school put turn markers out. I noticed I was simply riding my ride and I kept seeing the turn markers in my peripheral vision. I was nice, I know the track well enough that I don't really need them.

However, on new tracks, you have to have them. As Misti says, you see one, use it, and adjust as needed. I use brake and turn markers and I am just now getting exit markers down.
chipset is offline   Reply With Quote
Old 08-22-2011, 04:49 PM   #5 (permalink)
Senior Member
 
misti's Avatar
 
Join Date: Mar 2010
Location: Vancouver, BC
Posts: 206
Default

Quote:
Originally Posted by chipset View Post
I know the track well enough that I don't really need them.

However, on new tracks, you have to have them. As Misti says, you see one, use it, and adjust as needed. I use brake and turn markers and I am just now getting exit markers down.
I think this might be a bit of a misconception here, that if you know the track well you don't "need" RP's.

I think that in order to go fast and in order to coax yourself to go faster on a track, especially one you know really well, you need to have many really really solid reference points, even on a track that you already know well, the more specific you get, the more RP's you have the faster and better you can go.

If you have an EXACT point to look at, that you absolutely KNOW is where you want and need your bike to go, then you become much more confident and secure in knowing that you are going to get there. The more of these solid and specific reference points you have, the more certain you are of your location, the more confident you are, the more willing you are to push the limit etc etc....

Even though you already "know" the track, don't you think that knowing it better would make you faster?

How many RP's would you want for a given turn and how could you then use these RP's to help you go faster?

Misti
__________________
"Leap and the net will appear!"
misti is offline   Reply With Quote
Old 11-18-2011, 06:59 AM   #6 (permalink)
Banned
 
Join Date: Nov 2011
Posts: 5
Default Re:

The fixed reference point is usually given, such as (0,0,0) in Cartesian space or the Equator and Prime Meridian when using a map.

Last edited by lizatailor23; 02-16-2012 at 09:57 PM.
lizatailor23 is offline   Reply With Quote
Old 11-18-2011, 07:49 AM   #7 (permalink)
Senior Member
 
skapan's Avatar
 
Join Date: Jul 2011
Location: Toronto, Ontario, Canada
Posts: 165
Default

I have to agree with Misti. If you "know the track" and ride in your comfort zone you could be continuing to use a less than optimal line, unless you are on the podium every weekend. RP's allow you the confidence to ride faster than you normally would, and to make that the new "norm". Watching other riders and adopting their RP's if and when suitable for you will also make you a faster rider. Just make sure you use something stationary as an RP - I remember a story of someone using a cow, then the cow moved.
skapan is offline   Reply With Quote
Old 11-18-2011, 03:48 PM   #8 (permalink)
Senior Member
 
Join Date: Dec 2010
Posts: 141
Default

I'm slightly confused because there are two questions here. Are you asking:


1. How do you mark your turn in point? (Big X?)

I was originally taught to use markers on the outside of the track - like the numbered-posts or the outside-curbing. "Turn-in one-second before the 1 sign," or "turn-in at the second-to-last red box".

But for me, my first choice is a mark on the road - like a tar-snake or black-patch or something. I think this is easiest, since it's going to be in your immediate vision and (if it's on your inside) will be along your path of travel. "Turn in when I roll over the black line" or "when I see that crack, try to run it over". This has sometimes been detrimental to me, because I get stuck on sub-optimal reference points that are easy to see.

When the above isn't available, I'm trying a new method of "lining up two points". Like, "when the inside-apex of the turn lines up with the start of the exit curbing" or some-such. I haven't been so successful with this - I think I'm too terrified to add 1+1 while I'm holding on for dear life.


2. Or are you asking how do you choose a turn in point?

This is harder. Philosophically, the goal is to make choices that get you around the track the fastest - but how does anyone deconstruct their entire lap down to this single turn-in point?

Things I've heard told:

* Pick an exit-point, then move your turn-in point until you hit your exit point (at maximum speed, of course).
* Know your maximum speed and lean angle (with magic?), then move your turn-in point back until you almost fall off the track on exit.
* Pretend the track is half-width to identify a good line, then pick a turn-in point on the outside of the track that puts you in your 'good line'.
* Try every point.

Things I've done:

* Followed someone else and took their turn-in point.
* Missed my turn-in point.


-E
edchung is offline   Reply With Quote
Old 11-20-2011, 04:14 AM   #9 (permalink)
Site Sponsor
 
Join Date: Aug 2011
Posts: 396
Default

another thing I thought was great advice is pick 2 turns that are on opposite ends of the track to work on. This way while you are thinking about how your turn in point worked or not you can get set up for your second turn. This also makes it easier to focus on one turn at a time. All part of breaking it down into something smaller (1 turn at a time) so you can process and learn. If you try to think about all your turns, all your points where you start to brake, start to gas, get on the brakes, ect. you are going to go mad. It is too much at once.
__________________
Want the Best Price?

Motowheels.com and I are here to get your S1000RR Forum Member Pricing on anything and everything your heart desires...

We are the US distributors of OZ wheels, Dainese, and Oberon. We have a warehouse full on inventory.

Check us out and let me know what you need.
PM or Email me : AdamMoto@MotoWheels.com
MotoMadMan is offline   Reply With Quote
Old 12-11-2011, 09:08 PM   #10 (permalink)
Junior Member
 
Join Date: Nov 2011
Location: Johns Creek, Ga.
Posts: 6
Default

I've learned that RP's are about consistency. To improve your times you must know what you are doing and where you are doing it in each corner. If you just ride around "by the seat of your pants" it will be hard to be consistent. Once you establish RP's for a corner and become consistent, then you can change them as you improve or try new lines. The stop watch will tell you whether it's better or worse.

RP's in corners for braking, turn in, apex, throttle pick up, and exit are all important in case you want to change them. They are especially important on biind hills and corners. Also having RP's for shift points is useful on straights. Sooner upshifts out of corners means you are exiting faster. It may even move you to change a tooth on your gearing.

Anything stationary that is visually easy to pick up are the best, but anything works. I've used tar spots, seams, patches, curbing, cones, walls and rails. I use the timing tower at Barber out of T2...LoL. Many new riders use the faster guy in front as a RP, then they are lost if they pass them. They don't know HIS RP's.

At new tracks when practice time is limited I work on the fast corners and corners that exit onto straights first and tight slow ones last. The faster ones have bigger impacts on your laptimes.

I guess all this is why I think most people think RP's are a must to get faster....
LEEnBMW is offline   Reply With Quote
Sponsored Links
Advertisement
 
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Powered by vBadvanced CMPS v3.2.2

All times are GMT -4. The time now is 12:59 PM.



Powered by vBulletin® Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0
Garage Plus vBulletin Plugins by Drive Thru Online, Inc.
© S1000RRforum.com
Motorcycle News, Videos and Reviews
Ducati Forum Harley Davidson Honda 600RR Kawasaki Forum Yamaha R6
1199 Panigale Roadglide Forum Honda CBR1000 Vulcan Forum Yamaha R1
Ducati Monster Harley Forums Honda CBR250R ZX10R Forum Star Raider
Suzuki GSXR V-Rod Forums Honda Shadow Kawasaki Motorcycles Star Warrior
SV650 Forum BMW S1000RR Honda Fury Kawasaki Versys Drag Racing
Suzuki V-Strom BMW K1600 Triumph Forum Victory Forums Sportbikes
Volusia Forum BMW F800 Triumph 675 MV Agusta Forum Streetfighters